Wear Fiend (Su): An acolyte of the skin summons the essence of a fiend and wears it like a second skin. If he had more than one spellcasting class before becoming an acolyte of the skin, he must decide to which class to add each level for the purpose of determining spells per day and spells known. He does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, a bonus feat, and so on). Spells per Day/Spells Known: At each even-numbered level, an acolyte of the skin gains new spells per day (and spells known, if applicable) as if he had also gained a level in a spellcasting class to which he belonged before adding the prestige class level. Weapon and Armor Proficiency: Acolytes of the skin gain no proficiency with any weapon or armor.
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